HAPPY NEW YEAR! At Shockwave-Sound.com we would like to start off 2015 by announcing a fantastic new release; the music collection Fantasy Worlds Vol. 12: Great Adventures. This wonderful collection features 14 cinematic tracks with a full orchestral sound, composed and produced exclusively for Shockwave-Sound.com by award winning composer, Jason Cullimore (Canada). Through these 14 […]
Pruning the catalogue – cleaning out some older tracks today
Hi all. We’re doing a bit of Christmas cleaning. Today we’re saying goodbye to the following older tracks. As always, rest assured that we’re adding at least twice as much new music as we’re removing older music, so our catalogue is still growing, even though we’re pruning it a bit from time to time. Here […]
Country music focus at Shockwave-Sound.com
There is never a bad day for a bit of country music and at Shockwave-Sound.com we are lucky and privileged to be able to work with some fine country artists, making their music available to license for for Apps and Games, TV and Commercials, Videos and Internet etc. We have just been adding some new […]
Tips and curiosities from computer games music, part 2
By: Piotr Koczewski Polish – Lithuanian Connection Now I would like to share some of my personal experience, summarizing in a few paragraphs my achievements as the composer (hope it may serve as an inspiration for some of you). In May I had the pleasure of giving a presentation on music making and […]
Doing some Fall cleaning, pruning the catalogue of some old tracks
The good people reading this blog may get the impression that all we’re doing is to remove tracks, and not add much new stuff. We do not post on the blog here every time we publish new music, because we publish new music all the time. Every single week, and some times several times per […]
Orchestral MIDI Arrangements
The absolute beginner’s guide to the Orchestral MIDI Mockup By Thomas James Slater Like many composers in the more analog field of pencil and paper, I was entirely unaware of the other side of music production. For years I thought that the bleep and bloop of midi, compliments of my music notation software, were all […]
Some old tracks being pruned today
Unlike most stock music libraries, here at Shockwave-Sound.com we actually remove some tracks. We consider the track’s age, its sound, its production, its sales and its genre, and a few times per year we “prune” some oldies that we feel we are replacing with more fresh new material. Why do we do this? Because it’s […]
Depth and space in the mix, Part 2
by Piotr Pacyna< Go to part 1 of this article So, how to start? With a plan. First off, I imagine in my head or on a sheet of paper the placing of individual instruments/musicians on the virtual stage and then think how to “re-create” this space in my mix. Typically I’d have three areas: […]
Depth and space in the mix, Part 1
by Piotr Pacyna “When some things are harder to hear and others very clearly, it gives you an idea of depth.” – Mouse On Mars There are a few things that immediately allows one to distinguish between amateur and professional mix. One of them is depth. Depth relates to the perceived distance from the listener […]
Cleaning up noisy dialogue: Get rid of background noise and improve sound quality of voice recordings
Tools and techniques for removing unwanted noise from vocal recordings by Richie Nieto One of the biggest differences between film and documentary sound versus animation and video game sound is that, usually, in films and documentaries, the recording environments are not fully controlled and often chaotic. When shooting a scene in the middle of a […]