We’re happy to announce our new online tool: The BPM Tempo Tapper! This nice tool is mostly useful for musicians, producers, DJ’s, mixers and media producers who may have the need to find the BPM tempo of a music track. Perhaps you want to use it for a workout music program where you need music […]
Category: Shockwave-Sound
Artist feature: Adam Skorupa
Adam Skorupa originally became a Shockwave-Sound.com music composer / contributor because he happened to be a friend and musical collaborator of Shockwave-Sound founder and creator Bjorn Lynne. Ever since our beginning back in April of 2000, Adam’s music has been available for licensing here, and we felt it was about time we pestered him with […]
Shockwave-Sound.com music in non-profit New York art education
Leading Leaders is a non-profit educational organization that teaches kids about art, understanding art, and helping kids express themselves and their feelings through art. Our music is featured in this really nice YouTube film documenting the project. In the film we get to learn about the project and to hear some insights from teachers, volunteers […]
Mixing as part of the music composing process, Part 2
by Kole Hicks In part 1 of this 2 part series, the idea of combining the mixing & composition processes were introduced… “Pre-meditated Mixing” if you will. Many of the potential benefits were laid out and even a few arguments on when it may not be practical. Furthermore, a hypothetical Game Audio example was introduced […]
Mixing as part of the music composing process, Part 1
By Kole Hicks**In this article I refer to Mixing as if it includes all aspects of track production before mastering. Mixing is typically considered by the majority of people as the thing you do to “sweeten” the music after it has been written and recorded. Furthermore, the “Mixing” definition tends to only refer to what […]
Sound for Picture – Faking it
by Terry Wilson As a sound editor and designer, the most important thing is re-enforcing the visual landscape presented to the audience; providing an audible focus, and creating sonic cues to match the pictures. The vast majority of low and mid budget film & TV productions are set in the real world, or in everyday […]
Paypal turning the screw…
At Shockwave-Sound.com we represent about 150 different music composers/producers who receive their royalties from us quarterly. We’ve been using Paypal Mass Pay to pay out their royalties and the Paypal fee for this has been capped at $1 per recipient. So when we sent out royalties to 150 receivers, it cost us $150. No problem. […]
Hanzi Warrior game with royalty-free Chinese music
From time to time we like to give a mention to a project where we feel that our customer has used our music in a cool way, or in a nice project. One such project is the new iPhone and iPod Touch game, “Hanzi Warrior“, up for release on 11/11/11, including our royalty-free Chinese music […]
Some thoughts behind our ‘Suggested Production Types’
The “Suggested Production Types” music browsing tool is something that we introduced to our site quite recently. We used to have just a list of Music Genres (Jazz, Rock, Classical, Ambient…) and nothing else. But searching for the right music for your project can be more complicated than that. You may not know exactly which […]
Increase your 3D animation impact – How to strengthen and intensify your 3D animations using royalty-free sound effects and music
By Mike Efford Audio intensifies 3D animation. It gives spatial depth and atmosphere to an animated production, fleshes out character, and generally breathes life into it. There are ways to make the most of that combined energy, to take an animation to a higher level of intensity with good audio, and that’s what we’re about […]